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Bullet Collision Detection & Physics Library
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#include "../SpuDoubleBuffer.h"#include "LinearMath/btTransform.h"#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"

Go to the source code of this file.
Classes | |
| struct | SpuCollisionPairInput |
| struct | SpuClosestPointInput |
| class | SpuContactResult |
| SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed So when an existing contact point is duplicated, no transfer/refresh is performed. More... | |
1.8.6