| get128() const | Vectormath::Aos::Quat | inline |
| getElem(int idx) const | Vectormath::Aos::Quat | inline |
| getElem(int idx) const | Vectormath::Aos::Quat | inline |
| getElem(int idx) const | Vectormath::Aos::Quat | inline |
| getW() const | Vectormath::Aos::Quat | inline |
| getW() const | Vectormath::Aos::Quat | inline |
| getW() const | Vectormath::Aos::Quat | inline |
| getX() const | Vectormath::Aos::Quat | inline |
| getX() const | Vectormath::Aos::Quat | inline |
| getX() const | Vectormath::Aos::Quat | inline |
| getXYZ() const | Vectormath::Aos::Quat | inline |
| getXYZ() const | Vectormath::Aos::Quat | inline |
| getXYZ() const | Vectormath::Aos::Quat | inline |
| getY() const | Vectormath::Aos::Quat | inline |
| getY() const | Vectormath::Aos::Quat | inline |
| getY() const | Vectormath::Aos::Quat | inline |
| getZ() const | Vectormath::Aos::Quat | inline |
| getZ() const | Vectormath::Aos::Quat | inline |
| getZ() const | Vectormath::Aos::Quat | inline |
| identity() | Vectormath::Aos::Quat | inlinestatic |
| identity() | Vectormath::Aos::Quat | inlinestatic |
| identity() | Vectormath::Aos::Quat | inlinestatic |
| mVec128 | Vectormath::Aos::Quat | private |
| mW | Vectormath::Aos::Quat | private |
| mX | Vectormath::Aos::Quat | private |
| mY | Vectormath::Aos::Quat | private |
| mZ | Vectormath::Aos::Quat | private |
| operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator*(float scalar) const | Vectormath::Aos::Quat | inline |
| operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator*(float scalar) const | Vectormath::Aos::Quat | inline |
| operator*(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator*(float scalar) const | Vectormath::Aos::Quat | inline |
| operator*(const floatInVec &scalar) const | Vectormath::Aos::Quat | inline |
| operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator*=(float scalar) | Vectormath::Aos::Quat | inline |
| operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator*=(float scalar) | Vectormath::Aos::Quat | inline |
| operator*=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator*=(float scalar) | Vectormath::Aos::Quat | inline |
| operator*=(const floatInVec &scalar) | Vectormath::Aos::Quat | inline |
| operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator+(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator+=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator-() const | Vectormath::Aos::Quat | inline |
| operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator-() const | Vectormath::Aos::Quat | inline |
| operator-(const Quat &quat) const | Vectormath::Aos::Quat | inline |
| operator-() const | Vectormath::Aos::Quat | inline |
| operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator-=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator/(float scalar) const | Vectormath::Aos::Quat | inline |
| operator/(float scalar) const | Vectormath::Aos::Quat | inline |
| operator/(float scalar) const | Vectormath::Aos::Quat | inline |
| operator/(const floatInVec &scalar) const | Vectormath::Aos::Quat | inline |
| operator/=(float scalar) | Vectormath::Aos::Quat | inline |
| operator/=(float scalar) | Vectormath::Aos::Quat | inline |
| operator/=(float scalar) | Vectormath::Aos::Quat | inline |
| operator/=(const floatInVec &scalar) | Vectormath::Aos::Quat | inline |
| operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator=(const Quat &quat) | Vectormath::Aos::Quat | inline |
| operator[](int idx) | Vectormath::Aos::Quat | inline |
| operator[](int idx) const | Vectormath::Aos::Quat | inline |
| operator[](int idx) | Vectormath::Aos::Quat | inline |
| operator[](int idx) const | Vectormath::Aos::Quat | inline |
| operator[](int idx) | Vectormath::Aos::Quat | inline |
| operator[](int idx) const | Vectormath::Aos::Quat | inline |
| Quat() | Vectormath::Aos::Quat | inline |
| Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
| Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
| Quat(float32x4_t fXYZW) | Vectormath::Aos::Quat | inline |
| Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
| Quat() | Vectormath::Aos::Quat | inline |
| Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
| Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
| Quat() | Vectormath::Aos::Quat | inline |
| Quat(const Quat &quat) | Vectormath::Aos::Quat | inline |
| Quat(float x, float y, float z, float w) | Vectormath::Aos::Quat | inline |
| Quat(const floatInVec &x, const floatInVec &y, const floatInVec &z, const floatInVec &w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector3 &xyz, float w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector3 &xyz, const floatInVec &w) | Vectormath::Aos::Quat | inline |
| Quat(const Vector4 &vec) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(const Matrix3 &rotMat) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(float scalar) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(const floatInVec &scalar) | Vectormath::Aos::Quat | inlineexplicit |
| Quat(__m128 vf4) | Vectormath::Aos::Quat | inlineexplicit |
| rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
| rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
| rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
| rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
| rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) | Vectormath::Aos::Quat | inlinestatic |
| rotation(float radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
| rotation(const floatInVec &radians, const Vector3 &unitVec) | Vectormath::Aos::Quat | inlinestatic |
| rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationX(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationX(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationY(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationY(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationZ(float radians) | Vectormath::Aos::Quat | inlinestatic |
| rotationZ(const floatInVec &radians) | Vectormath::Aos::Quat | inlinestatic |
| set128(vec_float4 vec) | Vectormath::Aos::Quat | inline |
| setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
| setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
| setElem(int idx, float value) | Vectormath::Aos::Quat | inline |
| setElem(int idx, const floatInVec &value) | Vectormath::Aos::Quat | inline |
| setW(float w) | Vectormath::Aos::Quat | inline |
| setW(float w) | Vectormath::Aos::Quat | inline |
| setW(float w) | Vectormath::Aos::Quat | inline |
| setW(const floatInVec &w) | Vectormath::Aos::Quat | inline |
| setX(float x) | Vectormath::Aos::Quat | inline |
| setX(float x) | Vectormath::Aos::Quat | inline |
| setX(float x) | Vectormath::Aos::Quat | inline |
| setX(const floatInVec &x) | Vectormath::Aos::Quat | inline |
| setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
| setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
| setXYZ(const Vector3 &vec) | Vectormath::Aos::Quat | inline |
| setY(float y) | Vectormath::Aos::Quat | inline |
| setY(float y) | Vectormath::Aos::Quat | inline |
| setY(float y) | Vectormath::Aos::Quat | inline |
| setY(const floatInVec &y) | Vectormath::Aos::Quat | inline |
| setZ(float z) | Vectormath::Aos::Quat | inline |
| setZ(float z) | Vectormath::Aos::Quat | inline |
| setZ(float z) | Vectormath::Aos::Quat | inline |
| setZ(const floatInVec &z) | Vectormath::Aos::Quat | inline |