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Bullet Collision Detection & Physics Library
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Go to the source code of this file.
Functions | |
| int BT_GPU_PREF() | iDivUp (int a, int b) |
| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! More... | |
| void BT_GPU_PREF() | computeGridSize (int n, int blockSize, int &numBlocks, int &numThreads) |
| void BT_GPU_PREF() | allocateArray (void **devPtr, unsigned int size) |
| void BT_GPU_PREF() | freeArray (void *devPtr) |
| void BT_GPU_PREF() | copyArrayFromDevice (void *host, const void *device, unsigned int size) |
| void BT_GPU_PREF() | copyArrayToDevice (void *device, const void *host, unsigned int size) |
| void | BT_GPU_PREF (registerGLBufferObject(unsigned int vbo)) |
| void * | BT_GPU_PREF (mapGLBufferObject(unsigned int vbo)) |
| void | BT_GPU_PREF (unmapGLBufferObject(unsigned int vbo)) |
| void BT_GPU_PREF() allocateArray | ( | void ** | devPtr, |
| unsigned int | size | ||
| ) |
| void BT_GPU_PREF | ( | registerGLBufferObject(unsigned int vbo) | ) |
| void* BT_GPU_PREF | ( | mapGLBufferObject(unsigned int vbo) | ) |
| void BT_GPU_PREF | ( | unmapGLBufferObject(unsigned int vbo) | ) |
| void BT_GPU_PREF() computeGridSize | ( | int | n, |
| int | blockSize, | ||
| int & | numBlocks, | ||
| int & | numThreads | ||
| ) |
Definition at line 46 of file btGpuUtilsSharedCode.h.
| void BT_GPU_PREF() copyArrayFromDevice | ( | void * | host, |
| const void * | device, | ||
| unsigned int | size | ||
| ) |
| void BT_GPU_PREF() copyArrayToDevice | ( | void * | device, |
| const void * | host, | ||
| unsigned int | size | ||
| ) |
| void BT_GPU_PREF() freeArray | ( | void * | devPtr | ) |
| int BT_GPU_PREF() iDivUp | ( | int | a, |
| int | b | ||
| ) |
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Definition at line 38 of file btGpuUtilsSharedCode.h.
1.8.6