#include <btSoftBodySolver_DX11.h>
|
| unsigned int | x |
| |
| unsigned int | y |
| |
| unsigned int | z |
| |
| unsigned int | _padding |
| |
Definition at line 107 of file btSoftBodySolver_DX11.h.
| btDX11SoftBodySolver::UIntVector3::UIntVector3 |
( |
| ) |
|
|
inline |
| btDX11SoftBodySolver::UIntVector3::UIntVector3 |
( |
unsigned int |
x_, |
|
|
unsigned int |
y_, |
|
|
unsigned int |
z_ |
|
) |
| |
|
inline |
| unsigned int btDX11SoftBodySolver::UIntVector3::_padding |
| unsigned int btDX11SoftBodySolver::UIntVector3::x |
| unsigned int btDX11SoftBodySolver::UIntVector3::y |
| unsigned int btDX11SoftBodySolver::UIntVector3::z |
The documentation for this struct was generated from the following file: