|
Bullet Collision Detection & Physics Library
|
#include <btSoftBodySolver_DX11.h>
Public Attributes | |
| int | numNodes |
| int | startFace |
| int | numFaces |
| float | epsilon |
Definition at line 351 of file btSoftBodySolver_DX11.h.
| float btDX11SoftBodySolver::UpdateSoftBodiesCB::epsilon |
Definition at line 356 of file btSoftBodySolver_DX11.h.
| int btDX11SoftBodySolver::UpdateSoftBodiesCB::numFaces |
Definition at line 355 of file btSoftBodySolver_DX11.h.
| int btDX11SoftBodySolver::UpdateSoftBodiesCB::numNodes |
Definition at line 353 of file btSoftBodySolver_DX11.h.
| int btDX11SoftBodySolver::UpdateSoftBodiesCB::startFace |
Definition at line 354 of file btSoftBodySolver_DX11.h.
1.8.6