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public interface DestructionListener
Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.
Method Summary | |
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void |
sayGoodbye(Fixture fixture)
Called when any fixture is about to be destroyed due to the destruction of its parent body. |
void |
sayGoodbye(Joint joint)
Called when any joint is about to be destroyed due to the destruction of one of its attached bodies. |
Method Detail |
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void sayGoodbye(Joint joint)
joint
- void sayGoodbye(Fixture fixture)
fixture
-
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