org.jbox2d.collision.broadphase
Interface BroadPhaseStrategy

All Known Implementing Classes:
DynamicTree

public interface BroadPhaseStrategy


Method Summary
 int computeHeight()
          Compute the height of the tree.
 int createProxy(AABB aabb, Object userData)
          Create a proxy.
 void destroyProxy(int proxyId)
          Destroy a proxy
 void drawTree(DebugDraw draw)
           
 float getAreaRatio()
          Get the ratio of the sum of the node areas to the root area.
 AABB getFatAABB(int proxyId)
           
 int getHeight()
          Compute the height of the binary tree in O(N) time.
 int getInsertionCount()
           
 int getMaxBalance()
          Get the maximum balance of an node in the tree.
 Object getUserData(int proxyId)
           
 boolean moveProxy(int proxyId, AABB aabb, Vec2 displacement)
          Move a proxy with a swepted AABB.
 void query(TreeCallback callback, AABB aabb)
          Query an AABB for overlapping proxies.
 void raycast(TreeRayCastCallback callback, RayCastInput input)
          Ray-cast against the proxies in the tree.
 

Method Detail

createProxy

int createProxy(AABB aabb,
                Object userData)
Create a proxy. Provide a tight fitting AABB and a userData pointer.

Parameters:
aabb -
userData -
Returns:

destroyProxy

void destroyProxy(int proxyId)
Destroy a proxy

Parameters:
proxyId -

moveProxy

boolean moveProxy(int proxyId,
                  AABB aabb,
                  Vec2 displacement)
Move a proxy with a swepted AABB. If the proxy has moved outside of its fattened AABB, then the proxy is removed from the tree and re-inserted. Otherwise the function returns immediately.

Returns:
true if the proxy was re-inserted.

getUserData

Object getUserData(int proxyId)

getFatAABB

AABB getFatAABB(int proxyId)

query

void query(TreeCallback callback,
           AABB aabb)
Query an AABB for overlapping proxies. The callback class is called for each proxy that overlaps the supplied AABB.

Parameters:
callback -
araabbgAABB -

raycast

void raycast(TreeRayCastCallback callback,
             RayCastInput input)
Ray-cast against the proxies in the tree. This relies on the callback to perform a exact ray-cast in the case were the proxy contains a shape. The callback also performs the any collision filtering. This has performance roughly equal to k * log(n), where k is the number of collisions and n is the number of proxies in the tree.

Parameters:
input - the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
callback - a callback class that is called for each proxy that is hit by the ray.

computeHeight

int computeHeight()
Compute the height of the tree.


getHeight

int getHeight()
Compute the height of the binary tree in O(N) time. Should not be called often.

Returns:

getMaxBalance

int getMaxBalance()
Get the maximum balance of an node in the tree. The balance is the difference in height of the two children of a node.

Returns:

getAreaRatio

float getAreaRatio()
Get the ratio of the sum of the node areas to the root area.

Returns:

getInsertionCount

int getInsertionCount()

drawTree

void drawTree(DebugDraw draw)


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