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java.lang.Objectorg.jbox2d.dynamics.joints.JointEdge
public class JointEdge
A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.
Field Summary | |
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Joint |
joint
the joint |
JointEdge |
next
the next joint edge in the body's joint list |
Body |
other
Provides quick access to the other body attached |
JointEdge |
prev
the previous joint edge in the body's joint list |
Constructor Summary | |
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JointEdge()
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Method Summary |
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public Body other
public Joint joint
public JointEdge prev
public JointEdge next
Constructor Detail |
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public JointEdge()
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