Package org.jbox2d.dynamics.joints

Class Summary
ConstantVolumeJoint  
ConstantVolumeJointDef Definition for a ConstantVolumeJoint, which connects a group a bodies together so they maintain a constant volume within them.
DistanceJoint A distance joint constrains two points on two bodies to remain at a fixed distance from each other.
DistanceJointDef Distance joint definition.
FrictionJoint  
FrictionJointDef Friction joint definition.
GearJoint A gear joint is used to connect two joints together.
GearJointDef Gear joint definition.
Jacobian  
Joint The base joint class.
JointDef Joint definitions are used to construct joints.
JointEdge A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge.
MouseJoint A mouse joint is used to make a point on a body track a specified world point.
MouseJointDef Mouse joint definition.
PrismaticJoint A prismatic joint.
PrismaticJointDef Prismatic joint definition.
PulleyJoint The pulley joint is connected to two bodies and two fixed ground points.
PulleyJointDef Pulley joint definition.
RevoluteJoint A revolute joint constrains two bodies to share a common point while they are free to rotate about the point.
RevoluteJointDef Revolute joint definition.
RopeJoint A rope joint enforces a maximum distance between two points on two bodies.
RopeJointDef Rope joint definition.
WeldJoint A weld joint essentially glues two bodies together.
WeldJointDef  
WheelJoint A wheel joint.
WheelJointDef Wheel joint definition.
 

Enum Summary
JointType  
LimitState  
 



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