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java.lang.Objectorg.jbox2d.dynamics.joints.Joint
org.jbox2d.dynamics.joints.PulleyJoint
public class PulleyJoint
The pulley joint is connected to two bodies and two fixed ground points. The pulley supports a ratio such that: length1 + ratio * length2 <= constant Yes, the force transmitted is scaled by the ratio. Warning: the pulley joint can get a bit squirrelly by itself. They often work better when combined with prismatic joints. You should also cover the the anchor points with static shapes to prevent one side from going to zero length.
Field Summary | |
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static float |
MIN_PULLEY_LENGTH
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Fields inherited from class org.jbox2d.dynamics.joints.Joint |
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m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool |
Constructor Summary | |
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protected |
PulleyJoint(IWorldPool argWorldPool,
PulleyJointDef def)
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Method Summary | |
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void |
getAnchorA(Vec2 argOut)
get the anchor point on bodyA in world coordinates. |
void |
getAnchorB(Vec2 argOut)
get the anchor point on bodyB in world coordinates. |
float |
getCurrentLengthA()
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float |
getCurrentLengthB()
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Vec2 |
getGroundAnchorA()
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Vec2 |
getGroundAnchorB()
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float |
getLength1()
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float |
getLength2()
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float |
getLengthA()
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float |
getLengthB()
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Vec2 |
getLocalAnchorA()
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Vec2 |
getLocalAnchorB()
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float |
getRatio()
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void |
getReactionForce(float inv_dt,
Vec2 argOut)
get the reaction force on body2 at the joint anchor in Newtons. |
float |
getReactionTorque(float inv_dt)
get the reaction torque on body2 in N*m. |
void |
initVelocityConstraints(SolverData data)
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boolean |
solvePositionConstraints(SolverData data)
This returns true if the position errors are within tolerance. |
void |
solveVelocityConstraints(SolverData data)
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Methods inherited from class org.jbox2d.dynamics.joints.Joint |
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create, destroy, destructor, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserData |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final float MIN_PULLEY_LENGTH
Constructor Detail |
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protected PulleyJoint(IWorldPool argWorldPool, PulleyJointDef def)
Method Detail |
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public float getLengthA()
public float getLengthB()
public float getCurrentLengthA()
public float getCurrentLengthB()
public Vec2 getLocalAnchorA()
public Vec2 getLocalAnchorB()
public void getAnchorA(Vec2 argOut)
Joint
getAnchorA
in class Joint
public void getAnchorB(Vec2 argOut)
Joint
getAnchorB
in class Joint
public void getReactionForce(float inv_dt, Vec2 argOut)
Joint
getReactionForce
in class Joint
public float getReactionTorque(float inv_dt)
Joint
getReactionTorque
in class Joint
public Vec2 getGroundAnchorA()
public Vec2 getGroundAnchorB()
public float getLength1()
public float getLength2()
public float getRatio()
public void initVelocityConstraints(SolverData data)
initVelocityConstraints
in class Joint
public void solveVelocityConstraints(SolverData data)
solveVelocityConstraints
in class Joint
public boolean solvePositionConstraints(SolverData data)
Joint
solvePositionConstraints
in class Joint
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