|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Class Summary | |
---|---|
AABB | An axis-aligned bounding box. |
Collision | Functions used for computing contact points, distance queries, and TOI queries. |
Collision.ClipVertex | Used for computing contact manifolds. |
ContactID | Contact ids to facilitate warm starting. |
Distance | This is non-static for faster pooling. |
Distance.DistanceProxy | A distance proxy is used by the GJK algorithm. |
Distance.SimplexCache | Used to warm start Distance. |
DistanceInput | Input for Distance. |
DistanceOutput | Output for Distance. |
Manifold | A manifold for two touching convex shapes. |
ManifoldPoint | A manifold point is a contact point belonging to a contact manifold. |
RayCastInput | Ray-cast input data. |
RayCastOutput | Ray-cast output data. |
TimeOfImpact | Class used for computing the time of impact. |
TimeOfImpact.TOIInput | Input parameters for TOI |
TimeOfImpact.TOIOutput | Output parameters for TimeOfImpact |
WorldManifold | This is used to compute the current state of a contact manifold. |
Enum Summary | |
---|---|
Collision.PointState | This is used for determining the state of contact points. |
ContactID.Type | |
Manifold.ManifoldType | |
TimeOfImpact.TOIOutputState |
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |