Uses of Class
org.jbox2d.collision.shapes.Shape

Packages that use Shape
org.jbox2d.collision   
org.jbox2d.collision.shapes   
org.jbox2d.dynamics   
 

Uses of Shape in org.jbox2d.collision
 

Methods in org.jbox2d.collision with parameters of type Shape
 void Distance.DistanceProxy.set(Shape shape, int index)
          Initialize the proxy using the given shape.
 boolean Collision.testOverlap(Shape shapeA, int indexA, Shape shapeB, int indexB, Transform xfA, Transform xfB)
          Determine if two generic shapes overlap.
 

Uses of Shape in org.jbox2d.collision.shapes
 

Subclasses of Shape in org.jbox2d.collision.shapes
 class ChainShape
          A chain shape is a free form sequence of line segments.
 class CircleShape
          A circle shape.
 class EdgeShape
          A line segment (edge) shape.
 class PolygonShape
          A convex polygon shape.
 

Methods in org.jbox2d.collision.shapes that return Shape
abstract  Shape Shape.clone()
           
 Shape PolygonShape.clone()
           
 Shape EdgeShape.clone()
           
 Shape CircleShape.clone()
           
 Shape ChainShape.clone()
           
 

Uses of Shape in org.jbox2d.dynamics
 

Fields in org.jbox2d.dynamics declared as Shape
 Shape Fixture.m_shape
           
 Shape FixtureDef.shape
          The shape, this must be set.
 

Methods in org.jbox2d.dynamics that return Shape
 Shape Fixture.getShape()
          Get the child shape.
 

Methods in org.jbox2d.dynamics with parameters of type Shape
 Fixture Body.createFixture(Shape shape, float density)
          Creates a fixture from a shape and attach it to this body.
 



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