- removeAllCollisionListeners() - Method in class city.cs.engine.Body
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Deregister all collision listeners.
- removeAllDestructionListeners() - Method in class city.cs.engine.Body
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Deregister all destruction listeners.
- removeAllImages() - Method in class city.cs.engine.Body
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Remove all images from this body.
- removeAllSensorListeners() - Method in class city.cs.engine.Sensor
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Deregister all sensor listeners.
- removeAttachedImage(AttachedImage) - Method in class city.cs.engine.Body
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Remove an image instance from this body.
- removeCollisionListener(CollisionListener) - Method in class city.cs.engine.Body
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Deregister a listener for collisions with this body.
- removeDestructionListener(DestructionListener) - Method in class city.cs.engine.Body
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Deregister a listener for destruction of this body.
- removeSensorListener(SensorListener) - Method in class city.cs.engine.Sensor
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Deregister a sensor listener.
- removeStepListener(StepListener) - Method in class city.cs.engine.World
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Unregister a step listener.
- reset() - Method in class city.cs.engine.AttachedImage
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Reset scale, rotation and offset to their original values.
- resume() - Method in class city.cs.engine.SoundClip
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Resume playing a paused clip.
- rotate(Vec2, float) - Method in class city.cs.engine.Body
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Rotate this body from its current orientation around a specified point.
- rotate(float) - Method in class city.cs.engine.Body
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Rotate this body from its current orientation around its origin.
- rotateDegrees(Vec2, float) - Method in class city.cs.engine.Body
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Rotate this body from its current orientation around a specified point.
- rotateDegrees(float) - Method in class city.cs.engine.Body
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Rotate this body from its current orientation around its origin.