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removeAllCollisionListeners() - Method in class city.cs.engine.Body
Deregister all collision listeners.
removeAllDestructionListeners() - Method in class city.cs.engine.Body
Deregister all destruction listeners.
removeAllImages() - Method in class city.cs.engine.Body
Remove all images from this body.
removeAllSensorListeners() - Method in class city.cs.engine.Sensor
Deregister all sensor listeners.
removeAttachedImage(AttachedImage) - Method in class city.cs.engine.Body
Remove an image instance from this body.
removeCollisionListener(CollisionListener) - Method in class city.cs.engine.Body
Deregister a listener for collisions with this body.
removeDestructionListener(DestructionListener) - Method in class city.cs.engine.Body
Deregister a listener for destruction of this body.
removeSensorListener(SensorListener) - Method in class city.cs.engine.Sensor
Deregister a sensor listener.
removeStepListener(StepListener) - Method in class city.cs.engine.World
Unregister a step listener.
reset() - Method in class city.cs.engine.AttachedImage
Reset scale, rotation and offset to their original values.
resume() - Method in class city.cs.engine.SoundClip
Resume playing a paused clip.
rotate(Vec2, float) - Method in class city.cs.engine.Body
Rotate this body from its current orientation around a specified point.
rotate(float) - Method in class city.cs.engine.Body
Rotate this body from its current orientation around its origin.
rotateDegrees(Vec2, float) - Method in class city.cs.engine.Body
Rotate this body from its current orientation around a specified point.
rotateDegrees(float) - Method in class city.cs.engine.Body
Rotate this body from its current orientation around its origin.
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