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W

Walker - Class in city.cs.engine
A dynamic body with fixed orientation and methods to jump and walk.
Walker(World) - Constructor for class city.cs.engine.Walker
Initialise a new Walker with no attached shapes.
Walker(World, Shape) - Constructor for class city.cs.engine.Walker
Initialise a new dynamic Walker with a single shape attached.
World - Class in city.cs.engine
A world in which the motion and interaction of a number of rigid bodies is simulated.
World(int) - Constructor for class city.cs.engine.World
Create a new world with target frame rate.
World() - Constructor for class city.cs.engine.World
Create a new world with the default target frame rate (24).
worldToView(Vec2) - Method in class city.cs.engine.WorldView
Convert from world coordinates to screen coordinates in the current view.
WorldView - Class in city.cs.engine
Graphical view of a World.
WorldView(World, int, int) - Constructor for class city.cs.engine.WorldView
Initialise a new game view, centred on the origin and with a zoom factor of 20.
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