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CircleShape
- Class in
city.cs.engine
A solid circle shape, to be used as the shape of a
Fixture
.
CircleShape(float, float, float)
- Constructor for class city.cs.engine.
CircleShape
Initialise a new circle centred at the given offset from the shape's origin.
CircleShape(float, Vec2)
- Constructor for class city.cs.engine.
CircleShape
Initialise a new circle centred at the given offset from the shape's origin.
CircleShape(float)
- Constructor for class city.cs.engine.
CircleShape
Initialise a new circle centred on the shape's origin.
city.cs.engine
- package city.cs.engine
Simple wrapper around the JBox2D physics engine.
close()
- Method in class city.cs.engine.
SoundClip
Permanently close the clip.
collide(CollisionEvent)
- Method in interface city.cs.engine.
CollisionListener
Receive and respond to a collision event.
CollisionEvent
- Class in
city.cs.engine
Event object describing the geometry and dynamics of a collision between two
SolidFixture
s in a
World
.
CollisionListener
- Interface in
city.cs.engine
Listener interface for additional actions in response to collisions.
contains(Vec2)
- Method in class city.cs.engine.
Body
Is the point inside any of the fixtures of this body?
contains(Vec2)
- Method in class city.cs.engine.
Fixture
Is the point inside this fixture?
cross(Vec2, Vec2)
- Static method in class org.jbox2d.common.
Vec2
The z-component of the cross product of two vectors.
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