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P

paintBackground(Graphics2D) - Method in class city.cs.engine.WorldView
Overridable method called to paint the background.
paintComponent(Graphics) - Method in class city.cs.engine.EngineerView
This method is invoked by Swing to paint the view; it should not be called from user code.
paintComponent(Graphics) - Method in class city.cs.engine.WorldView
This method is invoked by Swing to paint the view; it should not be called from user code.
paintForeground(Graphics2D) - Method in class city.cs.engine.WorldView
Overridable method called to paint the foreground.
pause() - Method in class city.cs.engine.SoundClip
Pause the playing of the clip.
play() - Method in class city.cs.engine.SoundClip
Play the clip from the start.
PolygonShape - Class in city.cs.engine
A solid convex polygonal shape, to be used as the shape of a Fixture.
PolygonShape(List<Vec2>) - Constructor for class city.cs.engine.PolygonShape
Initialise a convex polygon given a list of its vertices, relative to the shape's origin.
PolygonShape(float...) - Constructor for class city.cs.engine.PolygonShape
Initialise a convex polygon given a list of its vertices, relative to the shape's origin.
postStep(StepEvent) - Method in interface city.cs.engine.StepListener
Called immediately after each simulation step.
preStep(StepEvent) - Method in interface city.cs.engine.StepListener
Called immediately before each simulation step.
putOn(Body) - Method in class city.cs.engine.Body
Put this body on top of another body.
putOn(float, Body) - Method in class city.cs.engine.Body
Put this body at the specified x-coordinate on top of another body.
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